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	<title>Comments for Tyler Forsythe&#039;s Blog</title>
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	<link>http://tylerforsythe.com</link>
	<description>This blog is the game development outpouring of Tyler Forsythe</description>
	<lastBuildDate>Fri, 11 May 2012 03:16:33 +0000</lastBuildDate>
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		<title>Comment on IceCream for XNA 4 Available via SVN! by Tyler</title>
		<link>http://tylerforsythe.com/2011/10/icecream-for-xna-4-available-via-svn/#comment-72</link>
		<dc:creator>Tyler</dc:creator>
		<pubDate>Fri, 11 May 2012 03:16:33 +0000</pubDate>
		<guid isPermaLink="false">http://lonecone.com/?p=21#comment-72</guid>
		<description>Brad, thanks! I can&#039;t commit to the official SVN repo either, so I think I&#039;m going to fork the code to Google Code this weekend. I have several changes I&#039;d like to get into an official fork, including decent support for collision detection via Farseer.</description>
		<content:encoded><![CDATA[<p>Brad, thanks! I can&#8217;t commit to the official SVN repo either, so I think I&#8217;m going to fork the code to Google Code this weekend. I have several changes I&#8217;d like to get into an official fork, including decent support for collision detection via Farseer.</p>
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		<title>Comment on How-To: Create a New XNA IceCream Based Project by Tyler</title>
		<link>http://tylerforsythe.com/2012/03/how-to-create-a-new-xna-icecream-based-project/#comment-71</link>
		<dc:creator>Tyler</dc:creator>
		<pubDate>Fri, 11 May 2012 03:13:38 +0000</pubDate>
		<guid isPermaLink="false">http://tylerforsythe.com/?p=108#comment-71</guid>
		<description>I&#039;ll see what I can put together this weekend. Thanks for the comment.</description>
		<content:encoded><![CDATA[<p>I&#8217;ll see what I can put together this weekend. Thanks for the comment.</p>
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		<title>Comment on IceCream for XNA 4 Available via SVN! by Brad Gearon</title>
		<link>http://tylerforsythe.com/2011/10/icecream-for-xna-4-available-via-svn/#comment-70</link>
		<dc:creator>Brad Gearon</dc:creator>
		<pubDate>Thu, 10 May 2012 19:53:27 +0000</pubDate>
		<guid isPermaLink="false">http://lonecone.com/?p=21#comment-70</guid>
		<description>I fixed the XNA 4.0 project template.  I can&#039;t commit the change but here&#039;s a link:

https://docs.google.com/open?id=0Bwpoogux26tSNjJ3eTBNQnB2V1E

FYI I&#039;ll be using this framework on a project and would gladly fork or contribute to your project :).</description>
		<content:encoded><![CDATA[<p>I fixed the XNA 4.0 project template.  I can&#8217;t commit the change but here&#8217;s a link:</p>
<p><a href="https://docs.google.com/open?id=0Bwpoogux26tSNjJ3eTBNQnB2V1E" rel="nofollow">https://docs.google.com/open?id=0Bwpoogux26tSNjJ3eTBNQnB2V1E</a></p>
<p>FYI I&#8217;ll be using this framework on a project and would gladly fork or contribute to your project <img src='http://tylerforsythe.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> .</p>
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		<title>Comment on How-To: Create a New XNA IceCream Based Project by dude</title>
		<link>http://tylerforsythe.com/2012/03/how-to-create-a-new-xna-icecream-based-project/#comment-69</link>
		<dc:creator>dude</dc:creator>
		<pubDate>Thu, 10 May 2012 17:20:57 +0000</pubDate>
		<guid isPermaLink="false">http://tylerforsythe.com/?p=108#comment-69</guid>
		<description>hi, thanks for the explanation.
i&#039;m new with XNA and Visual Studio and for me it&#039;s hard to understand some steps. for example, step 3 and 6.
could you explain it better or put some screenshots? thanks</description>
		<content:encoded><![CDATA[<p>hi, thanks for the explanation.<br />
i&#8217;m new with XNA and Visual Studio and for me it&#8217;s hard to understand some steps. for example, step 3 and 6.<br />
could you explain it better or put some screenshots? thanks</p>
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		<title>Comment on How-To: Create a New XNA IceCream Based Project by Tyler</title>
		<link>http://tylerforsythe.com/2012/03/how-to-create-a-new-xna-icecream-based-project/#comment-68</link>
		<dc:creator>Tyler</dc:creator>
		<pubDate>Fri, 20 Apr 2012 22:02:13 +0000</pubDate>
		<guid isPermaLink="false">http://tylerforsythe.com/?p=108#comment-68</guid>
		<description>Hi Jeff,

The reason for the directory name is that IceCream isn&#039;t yet consistent on handling content directory names, and I&#039;ve found it easiest if I follow the ProjectNameContent directory naming convention. So, unfortunately, it&#039;s mostly just because IceCream isn&#039;t well suited for any other name right now.

To rename it, click your Content project in the Solution Explorer pane and view the Properties pane (not right click-&gt;Properties, just the Properties pane). One of them is called Content Root Directory, and that&#039;s the one.

Hope this helps!</description>
		<content:encoded><![CDATA[<p>Hi Jeff,</p>
<p>The reason for the directory name is that IceCream isn&#8217;t yet consistent on handling content directory names, and I&#8217;ve found it easiest if I follow the ProjectNameContent directory naming convention. So, unfortunately, it&#8217;s mostly just because IceCream isn&#8217;t well suited for any other name right now.</p>
<p>To rename it, click your Content project in the Solution Explorer pane and view the Properties pane (not right click->Properties, just the Properties pane). One of them is called Content Root Directory, and that&#8217;s the one.</p>
<p>Hope this helps!</p>
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		<title>Comment on How-To: Create a New XNA IceCream Based Project by Jeff</title>
		<link>http://tylerforsythe.com/2012/03/how-to-create-a-new-xna-icecream-based-project/#comment-67</link>
		<dc:creator>Jeff</dc:creator>
		<pubDate>Fri, 20 Apr 2012 05:08:48 +0000</pubDate>
		<guid isPermaLink="false">http://tylerforsythe.com/?p=108#comment-67</guid>
		<description>Thanks for the simple explanation! One question though.. I&#039;m getting an error loading global.ice and I came back and looked at step 13 more closely:

&quot;Set your Content directory to be called Content instead of just Content.&quot;

How would I do this? And is there a problem with leaving ContentDirectoryName set to &quot;Content&quot; rather than prepending the project name?

Thanks in advance!</description>
		<content:encoded><![CDATA[<p>Thanks for the simple explanation! One question though.. I&#8217;m getting an error loading global.ice and I came back and looked at step 13 more closely:</p>
<p>&#8220;Set your Content directory to be called Content instead of just Content.&#8221;</p>
<p>How would I do this? And is there a problem with leaving ContentDirectoryName set to &#8220;Content&#8221; rather than prepending the project name?</p>
<p>Thanks in advance!</p>
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		<title>Comment on About by Tyler</title>
		<link>http://tylerforsythe.com/about/#comment-65</link>
		<dc:creator>Tyler</dc:creator>
		<pubDate>Fri, 13 Apr 2012 15:44:49 +0000</pubDate>
		<guid isPermaLink="false">http://lonecone.com/?page_id=2#comment-65</guid>
		<description>Hi Scott. The 1945 tutorial I&#039;ve written is separate for the one on their site. Mine is an additional exercise making the same sort of game, but doing things a little differently. If you&#039;re interested in the framework, I&#039;d encourage you to look at both!</description>
		<content:encoded><![CDATA[<p>Hi Scott. The 1945 tutorial I&#8217;ve written is separate for the one on their site. Mine is an additional exercise making the same sort of game, but doing things a little differently. If you&#8217;re interested in the framework, I&#8217;d encourage you to look at both!</p>
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		<title>Comment on About by Scott</title>
		<link>http://tylerforsythe.com/about/#comment-64</link>
		<dc:creator>Scott</dc:creator>
		<pubDate>Thu, 12 Apr 2012 16:33:33 +0000</pubDate>
		<guid isPermaLink="false">http://lonecone.com/?page_id=2#comment-64</guid>
		<description>I have found 2 copies of the 1945 tutorial.  The one by you and another on the Icecream SVN site.  Does your tutorial completely replace theirs or add on to it?</description>
		<content:encoded><![CDATA[<p>I have found 2 copies of the 1945 tutorial.  The one by you and another on the Icecream SVN site.  Does your tutorial completely replace theirs or add on to it?</p>
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	<item>
		<title>Comment on XNA 2d Framework by Tyler</title>
		<link>http://tylerforsythe.com/2011/10/xna-2d-framework/#comment-63</link>
		<dc:creator>Tyler</dc:creator>
		<pubDate>Thu, 01 Mar 2012 16:02:57 +0000</pubDate>
		<guid isPermaLink="false">http://lonecone.com/?p=13#comment-63</guid>
		<description>You&#039;re right that the templates are not converted to XNA 4.0. The IceComponent still works, but the project template does not.

The code has not seen a commit in quite awhile. I personally would like to contribute to the project and get it active again, but I did not hear back from Epsicode when I asked him about opening the svn repository to me, or forking it. It&#039;s possible my email just got lost in the shuffle. I have not yet tried emailing again (this was 2 or 3 weeks ago).</description>
		<content:encoded><![CDATA[<p>You&#8217;re right that the templates are not converted to XNA 4.0. The IceComponent still works, but the project template does not.</p>
<p>The code has not seen a commit in quite awhile. I personally would like to contribute to the project and get it active again, but I did not hear back from Epsicode when I asked him about opening the svn repository to me, or forking it. It&#8217;s possible my email just got lost in the shuffle. I have not yet tried emailing again (this was 2 or 3 weeks ago).</p>
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		<title>Comment on XNA 2d Framework by Rahvin</title>
		<link>http://tylerforsythe.com/2011/10/xna-2d-framework/#comment-61</link>
		<dc:creator>Rahvin</dc:creator>
		<pubDate>Thu, 01 Mar 2012 07:43:15 +0000</pubDate>
		<guid isPermaLink="false">http://lonecone.com/?p=13#comment-61</guid>
		<description>Thanks for you fast answer :).

I downloaded the version for XNA 4.0 but there are some issue with the templates. It seems that they are not converted to XNA 4.0.

Do you know if IceCream is still developed or is the project dead?</description>
		<content:encoded><![CDATA[<p>Thanks for you fast answer <img src='http://tylerforsythe.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> .</p>
<p>I downloaded the version for XNA 4.0 but there are some issue with the templates. It seems that they are not converted to XNA 4.0.</p>
<p>Do you know if IceCream is still developed or is the project dead?</p>
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